
Replaces Elm, Nemesia’s, and another post game characters portraits with transparent images since they do not have portraits in the classic NDS style, for use with “Original” Dlc or Classic HD Artwork Texture Pack Needs proper testing as I made this after I finished the game but it should work perfectly for the most part Replaces Eruca’s long haired 3DS battle and overworld sprites with her short haired NDS Variants. “Original” Dlc should remain turned off in the game menu if you are using this pack, though you can mix and match by simply renaming/replacing files Replaces all character menu art for upscaled classic NDS menu art

Replaces default 3DS portraits for upscaled classic NDS portraits This zip is to be extracted onto the above pack, it works on top of the default portraits and does the following things Make credits images for the classic pack (Would like to find higher quality NDS artwork) Replace more upscaled CGs for proper HD artwork where possible Remake the upscaled font using proper HD replacements in all the menus Fix up the seams on the Chibi DLC portrait upscales Enable Linear Filtering and FXAA as a Post-Processing shader as a bonus.


Font is just upscaled font with some touchups for now, it still looks ok imo (A proper HD font made by Mikewando use to exist but the link is now dead sadly) All portrait seams were fixed by hand some by trimming and others by recreating the emotion frames Mini portraits in the UI were remade from higher resolution images instead of using upscales

CG images with official HD releases were reformatted and used in the place of their upscales where possible (this is still WIP) All DLC portraits, areas and cgs were also upscaled (Chibi’s are WIP still) All the games UI, Fonts, CGs, and world/battle textures were upscaled 4x with several different models This is a 4x A.I upscale of Radiant Historia: Perfect Chronology (USA) done using ERSGAN with a few smaller touch ups done by hand.
